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Celx-Requin
My vices are also my virtues...

Celx Requin @Celx-Requin

Age 34, Male

Web Designer

Secret Island

Joined on 5/17/09

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The life changing experience of watching a girl biting her toenails, beside a purple monster...

Posted by Celx-Requin - March 24th, 2013


:

So after getting a bunch of wisdom teeth pulled out, my doctor instructed me to take it easy for a few days so I could recover from the blood loss. During this time I decided to flip through my dvd collection looking for something to watch while I lay in bed in stoic agony.

After a while of searching I come across a dvd of a show I hadn't seen in a while, MTV's "The Maxx". The series based off of the Sam Keith graphic novels, about seemingly unrelated people (and creatures) with dark interconnected pasts, who are all intrinsically tied to a homeless "superhero" known as "The Maxx" ,

it's a bizarre series that deals with themes of murder, mental illness, pedophilia, among other unpleasant things. It's an easy story to follow, but an almost impossible one to explain, with levels of depth and meaning that can be appreciated upon second viewings.

The detailed artwork in the series is amazing, the unique character designs, and funky backgrounds, give the series it's salient look, frankly it's the closest thing to a "living" comic book I've ever seen.

The casting is perfect, each of the voice actors adds a certain flair to the characters they portray.

There is a scene I remember seeing when I was younger, it takes place on a cliff, and the main character is talking to "The Maxx", while he clips her toenails, before she ends up getting frustrated and starts biting them herself. To this day that scene stands out in my mind, for two reasons.

The first is because it was so weird to see the actual image itself, it proved to me that animation is a medium without compromise, I knew from that moment on that I could tell a story in animation exactly the way I wanted to, and the only thing it would cost me is time.

The second reason is I found that scene profound, it took me a while to understand why, now I feel it's because it was a human moment in the mist of all this craziness, and it was shocking to feel a connection towards cartoon characters. It was a cathartic moment in my life when I realized that cartoons didn't just need to be humorous, but could be serious as well.

Telling stories is a connate part of being human, arguably it's the defining thing that makes us unique as a species, cavemen painted the things and stories that mattered to them on walls. That's why I'm continue to animate my vanity project, spending 8-12 hours of my free time doing so, because the story is important to me, and animation allows me to tell it free from the bondage of the impossible.

Thanks,
- Celx

P.S. I'm curious as to why others decided to pick up animation as a story telling medium...
P.P.S. The second act in "A Twisted Transparency" is almost done!

The life changing experience of watching a girl biting her toenails, beside a purple monster...


Comments

Two left feet?

Yeah I was looking at that too, it's a panel from the comic, in the cartoon it's not like that, ha ha!
Oh Sam Keith, you and your crazy drawings...

As to why I got into animation.
As gay as it may sound, I like making people happy. I enjoy seeing the smile on someone's face and it was because of my actions that it happened. I enjoy evoking an emotional response out of someone. So over time I learnt about how to do that on a much larger scale.
Two of the greatest and most influential examples for me are the end of Gurren Lagann and the end of Toy Story 3. Love both of them.
Both of which are why storytelling are key to me. Until something is unique enough for me, it won't be released.

Those are good reasons, good on you!

Couldn't afford the comic when it came out, but saw it premiered in a comic book and on Liquid Television. Last series I seriously watched on MTV, in fact. watchcartoononline.com has it :) I loved the use of color, perspective, plot device, humanity...
Hey! Then there's your work! All at my fingertips, waiting for immersion and just as deep as any Stephen King novel I've read. I think the Maxx set me off as well; that was about the time I wrote and produced my first screenplay.
It was really nice to read such a clear perspective on the subject of animation, and of the joy of weaving the tale. You saying that here, is an asset to all of us.

Your comments warm my icy heart...

Why I got in to animated? It's all thanks to NG, though I can't say I've spent that much time in the animation department. It's thanks to NG I started making games, music and websites as well, it all started here. Good reading btw!

Thanks!

Animation? I haven't made anything right now, but I'm trying to make something at least acceptable with certain 3D programs. I got into animation simply because I like telling stories. Be it something funny, unimportant, or deep and philosophic, I simply like creating it.

Also, thanks for making me discover this series. I'l be sure to check it out.

It's a pretty good series, not as good as "spawn", or "cowboy bebop", but still fucking boss regardless!

My reasons for getting into animation were the golden age of cartoons (1928-1953), MTV's animation, video games, the first three seasons of South Park, Ralph Bakshi, Ren and Stimpy, and early newgrounds pioneers such as Ben Spurgin, Mindchamber, Edmund McMillen, Ben Apgar, Doug Sauncy, McFretN, Genryu's Blade, Em Kaah, Ninjai, Clark Lybeck, Randy Solem, Brian Beaton, and so many that I can't really mention them all.

Those are all good reasons to have an interest in the animation field...

I grew up with reruns of MIckey Mouse, Tom and Jerry and Felix the Cat (Austerity's new icon). I saw the advent of the Smurfs, the Jetsons... The persistence of vision thing was interesting, and I futzed with it in school. The 1980's were about cable TV and MTV, and the odd dubbed anime masterpiece... then in the mid-90's I started my first video/movie, then made some nice cash being a videographer.
Right before my equipment died, I found Newgrounds, after local radio shock jock Howard Stern mentioned it. I would've loved contacting animators, and debuting their work on my Public Access TV show, but alas, it wasn't meant to be.
\/ Randy Solem was also a great writer and critic of video games, but his words (on his old website, which I used to visit after being on NG, around the turn of the century) are locked behind an old subscription banner :|

:(...